Mercurial > dropbear
annotate netio.h @ 1032:0da8ba489c23 fastopen
Move generic network routines to netio.c
author | Matt Johnston <matt@ucc.asn.au> |
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date | Fri, 20 Feb 2015 23:16:38 +0800 |
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children | ca71904cf3ee |
rev | line source |
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1032
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1 #ifndef DROPBEAR_NETIO_H |
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2 #define DROPBEAR_NETIO_H |
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3 |
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4 #include "includes.h" |
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5 #include "buffer.h" |
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6 #include "queue.h" |
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7 |
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8 enum dropbear_prio { |
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9 DROPBEAR_PRIO_DEFAULT = 10, |
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10 DROPBEAR_PRIO_LOWDELAY = 11, |
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11 DROPBEAR_PRIO_BULK = 12, |
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12 }; |
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13 |
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14 void set_sock_nodelay(int sock); |
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15 void set_sock_priority(int sock, enum dropbear_prio prio); |
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16 |
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17 void get_socket_address(int fd, char **local_host, char **local_port, |
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18 char **remote_host, char **remote_port, int host_lookup); |
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19 void getaddrstring(struct sockaddr_storage* addr, |
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20 char **ret_host, char **ret_port, int host_lookup); |
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21 int dropbear_listen(const char* address, const char* port, |
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22 int *socks, unsigned int sockcount, char **errstring, int *maxfd); |
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23 |
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24 struct dropbear_progress_connection; |
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25 |
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26 /* result is DROPBEAR_SUCCESS or DROPBEAR_FAILURE. |
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27 errstring is only set on DROPBEAR_FAILURE, returns failure message for the last attempted socket */ |
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28 typedef void(*connect_callback)(int result, int sock, void* data, const char* errstring); |
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29 |
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30 struct dropbear_progress_connection * connect_remote (const char* remotehost, const char* remoteport, |
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31 connect_callback cb, void *cb_data); |
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32 |
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33 void set_connect_fds(fd_set *writefd); |
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34 void handle_connect_fds(fd_set *writefd); |
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35 |
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36 /* Doesn't actually stop the connect, but adds a dummy callback instead */ |
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37 void cancel_connect(struct dropbear_progress_connection *c); |
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38 |
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39 void connect_set_writequeue(struct dropbear_progress_connection *c, struct Queue *writequeue); |
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40 |
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41 /* TODO: writev #ifdef guard */ |
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42 struct iovec * packet_queue_to_iovec(struct Queue *queue, int *ret_iov_count); |
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43 void packet_queue_consume(struct Queue *queue, ssize_t written); |
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44 |
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45 #endif |
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46 |