annotate random.c @ 128:a9dddd13c4ba

Added dropbear.8 and dropbearkey.8 back in
author Matt Johnston <matt@ucc.asn.au>
date Tue, 14 Sep 2004 15:26:50 +0000
parents b0316ce64e4b
children ed9ca2a9705c
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4
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1 /*
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2 * Dropbear - a SSH2 server
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3 *
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4 * Copyright (c) 2002,2003 Matt Johnston
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5 * All rights reserved.
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6 *
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7 * Permission is hereby granted, free of charge, to any person obtaining a copy
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8 * of this software and associated documentation files (the "Software"), to deal
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9 * in the Software without restriction, including without limitation the rights
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10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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11 * copies of the Software, and to permit persons to whom the Software is
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12 * furnished to do so, subject to the following conditions:
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13 *
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14 * The above copyright notice and this permission notice shall be included in
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15 * all copies or substantial portions of the Software.
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16 *
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17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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20 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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23 * SOFTWARE. */
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24
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25 #include "includes.h"
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26 #include "buffer.h"
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27 #include "dbutil.h"
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28
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29 int donerandinit = 0;
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30
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31 /* this is used to generate unique output from the same hashpool */
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32 unsigned int counter = 0;
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33 #define MAX_COUNTER 1000000/* the max value for the counter, so it won't loop */
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34
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35 unsigned char hashpool[SHA1_HASH_SIZE];
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36
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37 #define INIT_SEED_SIZE 32 /* 256 bits */
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38
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39 static void readrand(unsigned char* buf, unsigned int buflen);
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40
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41 /* The basic setup is we read some data from DEV_URANDOM or PRNGD and hash it
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42 * into hashpool. To read data, we hash together current hashpool contents,
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43 * and a counter. We feed more data in by hashing the current pool and new
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44 * data into the pool.
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45 *
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46 * It is important to ensure that counter doesn't wrap around before we
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47 * feed in new entropy.
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48 *
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49 */
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50
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51 static void readrand(unsigned char* buf, unsigned int buflen) {
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52
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53 int readfd;
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54 unsigned int readpos;
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55 int readlen;
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56 #ifdef DROPBEAR_EGD
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57 struct sockaddr_un egdsock;
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58 char egdcmd[2];
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59 #endif
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60
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61 #ifdef DROPBEAR_DEV_URANDOM
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62 readfd = open(DEV_URANDOM, O_RDONLY);
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63 if (readfd < 0) {
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64 dropbear_exit("couldn't open random device");
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65 }
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66 #endif
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67
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68 #ifdef DROPBEAR_EGD
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69 memset((void*)&egdsock, 0x0, sizeof(egdsock));
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70 egdsock.sun_family = AF_UNIX;
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71 strlcpy(egdsock.sun_path, DROPBEAR_EGD_SOCKET,
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72 sizeof(egdsock.sun_path));
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73
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74 readfd = socket(PF_UNIX, SOCK_STREAM, 0);
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75 if (readfd < 0) {
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76 dropbear_exit("couldn't open random device");
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77 }
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78 /* todo - try various common locations */
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79 if (connect(readfd, (struct sockaddr*)&egdsock,
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80 sizeof(struct sockaddr_un)) < 0) {
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81 dropbear_exit("couldn't open random device");
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82 }
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83
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84 if (buflen > 255)
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85 dropbear_exit("can't request more than 255 bytes from egd");
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86 egdcmd[0] = 0x02; /* blocking read */
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87 egdcmd[1] = (unsigned char)buflen;
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88 if (write(readfd, egdcmd, 2) < 0)
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89 dropbear_exit("can't send command to egd");
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90 #endif
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91
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92 /* read the actual random data */
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93 readpos = 0;
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94 do {
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95 readlen = read(readfd, &buf[readpos], buflen - readpos);
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96 if (readlen <= 0) {
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97 if (readlen < 0 && errno == EINTR) {
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98 continue;
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99 }
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100 dropbear_exit("error reading random source");
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101 }
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102 readpos += readlen;
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103 } while (readpos < buflen);
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104
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105 close (readfd);
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106 }
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107
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108 /* initialise the prng from /dev/urandom or prngd */
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109 void seedrandom() {
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110
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111 unsigned char readbuf[INIT_SEED_SIZE];
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112
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113 hash_state hs;
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114
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115 /* initialise so compilers will be happy about hashing it */
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116 if (!donerandinit) {
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117 m_burn(hashpool, sizeof(hashpool));
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118 }
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119
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120 /* get the seed data */
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121 readrand(readbuf, sizeof(readbuf));
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122
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123 /* hash in the new seed data */
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124 sha1_init(&hs);
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125 sha1_process(&hs, (void*)hashpool, sizeof(hashpool));
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126 sha1_process(&hs, (void*)readbuf, sizeof(readbuf));
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127 sha1_done(&hs, hashpool);
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128
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129 counter = 0;
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130 donerandinit = 1;
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131 }
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132
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133 /* return len bytes of pseudo-random data */
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134 void genrandom(unsigned char* buf, unsigned int len) {
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135
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136 hash_state hs;
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137 unsigned char hash[SHA1_HASH_SIZE];
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138 unsigned int copylen;
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139
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140 if (!donerandinit) {
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141 dropbear_exit("seedrandom not done");
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142 }
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143
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144 while (len > 0) {
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145 sha1_init(&hs);
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146 sha1_process(&hs, (void*)hashpool, sizeof(hashpool));
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147 sha1_process(&hs, (void*)&counter, sizeof(counter));
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148 sha1_done(&hs, hash);
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149
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150 counter++;
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151 if (counter > MAX_COUNTER) {
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152 seedrandom();
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153 }
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154
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155 copylen = MIN(len, SHA1_HASH_SIZE);
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156 memcpy(buf, hash, copylen);
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157 len -= copylen;
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158 buf += copylen;
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159 }
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160 m_burn(hash, sizeof(hash));
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161 }
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162
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163 /* Adds entropy to the PRNG state. As long as the hash is strong, then we
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164 * don't need to worry about entropy being added "diluting" the current
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165 * state - it should only make it stronger. */
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166 void addrandom(unsigned char* buf, unsigned int len) {
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167
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168 hash_state hs;
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169 if (!donerandinit) {
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170 dropbear_exit("seedrandom not done");
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171 }
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172
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173 sha1_init(&hs);
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174 sha1_process(&hs, (void*)buf, len);
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175 sha1_process(&hs, (void*)hashpool, sizeof(hashpool));
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176 sha1_done(&hs, hashpool);
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177 counter = 0;
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178
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179 }