comparison libtommath/bn_fast_s_mp_sqr.c @ 284:eed26cff980b

propagate from branch 'au.asn.ucc.matt.ltm.dropbear' (head 6c790cad5a7fa866ad062cb3a0c279f7ba788583) to branch 'au.asn.ucc.matt.dropbear' (head fff0894a0399405a9410ea1c6d118f342cf2aa64)
author Matt Johnston <matt@ucc.asn.au>
date Wed, 08 Mar 2006 13:23:49 +0000
parents
children 5ff8218bcee9
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283:bd240aa12ba7 284:eed26cff980b
1 #include <tommath.h>
2 #ifdef BN_FAST_S_MP_SQR_C
3 /* LibTomMath, multiple-precision integer library -- Tom St Denis
4 *
5 * LibTomMath is a library that provides multiple-precision
6 * integer arithmetic as well as number theoretic functionality.
7 *
8 * The library was designed directly after the MPI library by
9 * Michael Fromberger but has been written from scratch with
10 * additional optimizations in place.
11 *
12 * The library is free for all purposes without any express
13 * guarantee it works.
14 *
15 * Tom St Denis, [email protected], http://math.libtomcrypt.org
16 */
17
18 /* the jist of squaring...
19 * you do like mult except the offset of the tmpx [one that
20 * starts closer to zero] can't equal the offset of tmpy.
21 * So basically you set up iy like before then you min it with
22 * (ty-tx) so that it never happens. You double all those
23 * you add in the inner loop
24
25 After that loop you do the squares and add them in.
26 */
27
28 int fast_s_mp_sqr (mp_int * a, mp_int * b)
29 {
30 int olduse, res, pa, ix, iz;
31 mp_digit W[MP_WARRAY], *tmpx;
32 mp_word W1;
33
34 /* grow the destination as required */
35 pa = a->used + a->used;
36 if (b->alloc < pa) {
37 if ((res = mp_grow (b, pa)) != MP_OKAY) {
38 return res;
39 }
40 }
41
42 /* number of output digits to produce */
43 W1 = 0;
44 for (ix = 0; ix < pa; ix++) {
45 int tx, ty, iy;
46 mp_word _W;
47 mp_digit *tmpy;
48
49 /* clear counter */
50 _W = 0;
51
52 /* get offsets into the two bignums */
53 ty = MIN(a->used-1, ix);
54 tx = ix - ty;
55
56 /* setup temp aliases */
57 tmpx = a->dp + tx;
58 tmpy = a->dp + ty;
59
60 /* this is the number of times the loop will iterrate, essentially
61 while (tx++ < a->used && ty-- >= 0) { ... }
62 */
63 iy = MIN(a->used-tx, ty+1);
64
65 /* now for squaring tx can never equal ty
66 * we halve the distance since they approach at a rate of 2x
67 * and we have to round because odd cases need to be executed
68 */
69 iy = MIN(iy, (ty-tx+1)>>1);
70
71 /* execute loop */
72 for (iz = 0; iz < iy; iz++) {
73 _W += ((mp_word)*tmpx++)*((mp_word)*tmpy--);
74 }
75
76 /* double the inner product and add carry */
77 _W = _W + _W + W1;
78
79 /* even columns have the square term in them */
80 if ((ix&1) == 0) {
81 _W += ((mp_word)a->dp[ix>>1])*((mp_word)a->dp[ix>>1]);
82 }
83
84 /* store it */
85 W[ix] = (mp_digit)(_W & MP_MASK);
86
87 /* make next carry */
88 W1 = _W >> ((mp_word)DIGIT_BIT);
89 }
90
91 /* setup dest */
92 olduse = b->used;
93 b->used = a->used+a->used;
94
95 {
96 mp_digit *tmpb;
97 tmpb = b->dp;
98 for (ix = 0; ix < pa; ix++) {
99 *tmpb++ = W[ix] & MP_MASK;
100 }
101
102 /* clear unused digits [that existed in the old copy of c] */
103 for (; ix < olduse; ix++) {
104 *tmpb++ = 0;
105 }
106 }
107 mp_clamp (b);
108 return MP_OKAY;
109 }
110 #endif