Mercurial > dropbear
diff bn_s_mp_exptmod.c @ 282:91fbc376f010 libtommath-orig libtommath-0.35
Import of libtommath 0.35
From ltm-0.35.tar.bz2 SHA1 of 3f193dbae9351e92d02530994fa18236f7fde01c
author | Matt Johnston <matt@ucc.asn.au> |
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date | Wed, 08 Mar 2006 13:16:18 +0000 |
parents | |
children | 97db060d0ef5 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/bn_s_mp_exptmod.c Wed Mar 08 13:16:18 2006 +0000 @@ -0,0 +1,249 @@ +#include <tommath.h> +#ifdef BN_S_MP_EXPTMOD_C +/* LibTomMath, multiple-precision integer library -- Tom St Denis + * + * LibTomMath is a library that provides multiple-precision + * integer arithmetic as well as number theoretic functionality. + * + * The library was designed directly after the MPI library by + * Michael Fromberger but has been written from scratch with + * additional optimizations in place. + * + * The library is free for all purposes without any express + * guarantee it works. + * + * Tom St Denis, [email protected], http://math.libtomcrypt.org + */ + +#ifdef MP_LOW_MEM + #define TAB_SIZE 32 +#else + #define TAB_SIZE 256 +#endif + +int s_mp_exptmod (mp_int * G, mp_int * X, mp_int * P, mp_int * Y, int redmode) +{ + mp_int M[TAB_SIZE], res, mu; + mp_digit buf; + int err, bitbuf, bitcpy, bitcnt, mode, digidx, x, y, winsize; + int (*redux)(mp_int*,mp_int*,mp_int*); + + /* find window size */ + x = mp_count_bits (X); + if (x <= 7) { + winsize = 2; + } else if (x <= 36) { + winsize = 3; + } else if (x <= 140) { + winsize = 4; + } else if (x <= 450) { + winsize = 5; + } else if (x <= 1303) { + winsize = 6; + } else if (x <= 3529) { + winsize = 7; + } else { + winsize = 8; + } + +#ifdef MP_LOW_MEM + if (winsize > 5) { + winsize = 5; + } +#endif + + /* init M array */ + /* init first cell */ + if ((err = mp_init(&M[1])) != MP_OKAY) { + return err; + } + + /* now init the second half of the array */ + for (x = 1<<(winsize-1); x < (1 << winsize); x++) { + if ((err = mp_init(&M[x])) != MP_OKAY) { + for (y = 1<<(winsize-1); y < x; y++) { + mp_clear (&M[y]); + } + mp_clear(&M[1]); + return err; + } + } + + /* create mu, used for Barrett reduction */ + if ((err = mp_init (&mu)) != MP_OKAY) { + goto LBL_M; + } + + if (redmode == 0) { + if ((err = mp_reduce_setup (&mu, P)) != MP_OKAY) { + goto LBL_MU; + } + redux = mp_reduce; + } else { + if ((err = mp_reduce_2k_setup_l (P, &mu)) != MP_OKAY) { + goto LBL_MU; + } + redux = mp_reduce_2k_l; + } + + /* create M table + * + * The M table contains powers of the base, + * e.g. M[x] = G**x mod P + * + * The first half of the table is not + * computed though accept for M[0] and M[1] + */ + if ((err = mp_mod (G, P, &M[1])) != MP_OKAY) { + goto LBL_MU; + } + + /* compute the value at M[1<<(winsize-1)] by squaring + * M[1] (winsize-1) times + */ + if ((err = mp_copy (&M[1], &M[1 << (winsize - 1)])) != MP_OKAY) { + goto LBL_MU; + } + + for (x = 0; x < (winsize - 1); x++) { + /* square it */ + if ((err = mp_sqr (&M[1 << (winsize - 1)], + &M[1 << (winsize - 1)])) != MP_OKAY) { + goto LBL_MU; + } + + /* reduce modulo P */ + if ((err = redux (&M[1 << (winsize - 1)], P, &mu)) != MP_OKAY) { + goto LBL_MU; + } + } + + /* create upper table, that is M[x] = M[x-1] * M[1] (mod P) + * for x = (2**(winsize - 1) + 1) to (2**winsize - 1) + */ + for (x = (1 << (winsize - 1)) + 1; x < (1 << winsize); x++) { + if ((err = mp_mul (&M[x - 1], &M[1], &M[x])) != MP_OKAY) { + goto LBL_MU; + } + if ((err = redux (&M[x], P, &mu)) != MP_OKAY) { + goto LBL_MU; + } + } + + /* setup result */ + if ((err = mp_init (&res)) != MP_OKAY) { + goto LBL_MU; + } + mp_set (&res, 1); + + /* set initial mode and bit cnt */ + mode = 0; + bitcnt = 1; + buf = 0; + digidx = X->used - 1; + bitcpy = 0; + bitbuf = 0; + + for (;;) { + /* grab next digit as required */ + if (--bitcnt == 0) { + /* if digidx == -1 we are out of digits */ + if (digidx == -1) { + break; + } + /* read next digit and reset the bitcnt */ + buf = X->dp[digidx--]; + bitcnt = (int) DIGIT_BIT; + } + + /* grab the next msb from the exponent */ + y = (buf >> (mp_digit)(DIGIT_BIT - 1)) & 1; + buf <<= (mp_digit)1; + + /* if the bit is zero and mode == 0 then we ignore it + * These represent the leading zero bits before the first 1 bit + * in the exponent. Technically this opt is not required but it + * does lower the # of trivial squaring/reductions used + */ + if (mode == 0 && y == 0) { + continue; + } + + /* if the bit is zero and mode == 1 then we square */ + if (mode == 1 && y == 0) { + if ((err = mp_sqr (&res, &res)) != MP_OKAY) { + goto LBL_RES; + } + if ((err = redux (&res, P, &mu)) != MP_OKAY) { + goto LBL_RES; + } + continue; + } + + /* else we add it to the window */ + bitbuf |= (y << (winsize - ++bitcpy)); + mode = 2; + + if (bitcpy == winsize) { + /* ok window is filled so square as required and multiply */ + /* square first */ + for (x = 0; x < winsize; x++) { + if ((err = mp_sqr (&res, &res)) != MP_OKAY) { + goto LBL_RES; + } + if ((err = redux (&res, P, &mu)) != MP_OKAY) { + goto LBL_RES; + } + } + + /* then multiply */ + if ((err = mp_mul (&res, &M[bitbuf], &res)) != MP_OKAY) { + goto LBL_RES; + } + if ((err = redux (&res, P, &mu)) != MP_OKAY) { + goto LBL_RES; + } + + /* empty window and reset */ + bitcpy = 0; + bitbuf = 0; + mode = 1; + } + } + + /* if bits remain then square/multiply */ + if (mode == 2 && bitcpy > 0) { + /* square then multiply if the bit is set */ + for (x = 0; x < bitcpy; x++) { + if ((err = mp_sqr (&res, &res)) != MP_OKAY) { + goto LBL_RES; + } + if ((err = redux (&res, P, &mu)) != MP_OKAY) { + goto LBL_RES; + } + + bitbuf <<= 1; + if ((bitbuf & (1 << winsize)) != 0) { + /* then multiply */ + if ((err = mp_mul (&res, &M[1], &res)) != MP_OKAY) { + goto LBL_RES; + } + if ((err = redux (&res, P, &mu)) != MP_OKAY) { + goto LBL_RES; + } + } + } + } + + mp_exch (&res, Y); + err = MP_OKAY; +LBL_RES:mp_clear (&res); +LBL_MU:mp_clear (&mu); +LBL_M: + mp_clear(&M[1]); + for (x = 1<<(winsize-1); x < (1 << winsize); x++) { + mp_clear (&M[x]); + } + return err; +} +#endif