Mercurial > dropbear
view session.h @ 27:08da099e8337
- Rename common-packet.c to packet.c
- buf_burn the unencrypted read/write payload buffers after use to avoid
sensitive contents sitting in memory for too long
author | Matt Johnston <matt@ucc.asn.au> |
---|---|
date | Tue, 27 Jul 2004 02:14:42 +0000 |
parents | 0969767bca0d |
children | f789045062e6 |
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/* * Dropbear - a SSH2 server * * Copyright (c) 2002,2003 Matt Johnston * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _SESSION_H_ #define _SESSION_H_ #include "includes.h" #include "options.h" #include "buffer.h" #include "signkey.h" #include "kex.h" #include "auth.h" #include "channel.h" #include "queue.h" #include "listener.h" #include "packet.h" extern int sessinitdone; /* Is set to 0 somewhere */ extern int exitflag; void common_session_init(int sock, char* remotehost); void session_loop(void(*loophandler)()); void common_session_cleanup(); void checktimeouts(); void session_identification(); extern void(*session_remoteclosed)(); /* Server */ void svr_session(int sock, int childpipe, char *remotehost); void svr_dropbear_exit(int exitcode, const char* format, va_list param); void svr_dropbear_log(int priority, const char* format, va_list param); /* Client */ void cli_session(int sock, char *remotehost); void cli_dropbear_exit(int exitcode, const char* format, va_list param); void cli_dropbear_log(int priority, const char* format, va_list param); struct key_context { const struct dropbear_cipher *recv_algo_crypt; /* NULL for none */ const struct dropbear_cipher *trans_algo_crypt; /* NULL for none */ const struct dropbear_hash *recv_algo_mac; /* NULL for none */ const struct dropbear_hash *trans_algo_mac; /* NULL for none */ char algo_kex; char algo_hostkey; char recv_algo_comp; /* compression */ char trans_algo_comp; #ifndef DISABLE_ZLIB z_streamp recv_zstream; z_streamp trans_zstream; #endif /* actual keys */ symmetric_CBC recv_symmetric_struct; symmetric_CBC trans_symmetric_struct; unsigned char recvmackey[MAX_MAC_KEY]; unsigned char transmackey[MAX_MAC_KEY]; }; struct sshsession { /* Is it a client or server? */ unsigned char isserver; long connecttimeout; /* time to disconnect if we have a timeout (for userauth etc), or 0 for no timeout */ int sock; unsigned char *remotehost; /* the peer hostname */ unsigned char *remoteident; int maxfd; /* the maximum file descriptor to check with select() */ /* Packet buffers/values etc */ buffer *writepayload; /* Unencrypted payload to write - this is used throughout the code, as handlers fill out this buffer with the packet to send. */ struct Queue writequeue; /* A queue of encrypted packets to send */ buffer *readbuf; /* Encrypted */ buffer *decryptreadbuf; /* Post-decryption */ buffer *payload; /* Post-decompression, the actual SSH packet */ unsigned int transseq, recvseq; /* Sequence IDs */ /* Packet-handling flags */ const packettype * packettypes; /* Packet handler mappings for this session, see process-packet.c */ unsigned dataallowed : 1; /* whether we can send data packets or we are in the middle of a KEX or something */ unsigned char requirenext; /* byte indicating what packet we require next, or 0x00 for any */ unsigned char ignorenext; /* whether to ignore the next packet, used for kex_follows stuff */ /* KEX/encryption related */ struct KEXState kexstate; struct key_context *keys; struct key_context *newkeys; unsigned char *session_id; /* this is the hash from the first kex */ /* The below are used temorarily during kex, are freed after use */ mp_int * dh_K; /* SSH_MSG_KEXDH_REPLY and sending SSH_MSH_NEWKEYS */ unsigned char hash[SHA1_HASH_SIZE]; /* the hash*/ buffer* kexhashbuf; /* session hash buffer calculated from various packets*/ buffer* transkexinit; /* the kexinit packet we send should be kept so we can add it to the hash when generating keys */ unsigned char authdone; /* Indicates when authentication has been completed. This applies to both client and server - in the server it gets set to 1 when authentication is successful, in the client it is set when the server has told us that auth succeeded */ /* Channel related */ struct Channel ** channels; /* these pointers may be null */ unsigned int chansize; /* the number of Channel*s allocated for channels */ const struct ChanType **chantypes; /* The valid channel types */ /* TCP forwarding - where manage listeners */ #ifdef USING_LISTENERS struct Listener ** listeners; unsigned int listensize; /* Whether to allow binding to privileged ports (<1024). This doesn't * really belong here, but nowhere else fits nicely */ #endif int allowprivport; }; struct serversession { /* Server specific options */ int childpipe; /* kept open until we successfully authenticate */ /* userauth */ struct AuthState authstate; struct ChildPid * childpids; /* array of mappings childpid<->channel */ unsigned int childpidsize; }; typedef enum { NOTHING, KEXINIT_RCVD, KEXDH_INIT_SENT, KEXDH_REPLY_RCVD, } cli_state; struct clientsession { mp_int *dh_e, *dh_x; /* Used during KEX */ cli_state state; /* Used to progress the KEX/auth/channelsession etc */ int something; /* XXX */ unsigned donefirstkex : 1; /* Set when we set sentnewkeys, never reset */ }; /* Global structs storing the state */ extern struct sshsession ses; #ifdef DROPBEAR_SERVER extern struct serversession svr_ses; #endif /* DROPBEAR_SERVER */ #ifdef DROPBEAR_CLIENT extern struct clientsession cli_ses; #endif /* DROPBEAR_CLIENT */ #endif /* _SESSION_H_ */