Mercurial > dropbear
view netio.h @ 1032:0da8ba489c23 fastopen
Move generic network routines to netio.c
author | Matt Johnston <matt@ucc.asn.au> |
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date | Fri, 20 Feb 2015 23:16:38 +0800 |
parents | |
children | ca71904cf3ee |
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#ifndef DROPBEAR_NETIO_H #define DROPBEAR_NETIO_H #include "includes.h" #include "buffer.h" #include "queue.h" enum dropbear_prio { DROPBEAR_PRIO_DEFAULT = 10, DROPBEAR_PRIO_LOWDELAY = 11, DROPBEAR_PRIO_BULK = 12, }; void set_sock_nodelay(int sock); void set_sock_priority(int sock, enum dropbear_prio prio); void get_socket_address(int fd, char **local_host, char **local_port, char **remote_host, char **remote_port, int host_lookup); void getaddrstring(struct sockaddr_storage* addr, char **ret_host, char **ret_port, int host_lookup); int dropbear_listen(const char* address, const char* port, int *socks, unsigned int sockcount, char **errstring, int *maxfd); struct dropbear_progress_connection; /* result is DROPBEAR_SUCCESS or DROPBEAR_FAILURE. errstring is only set on DROPBEAR_FAILURE, returns failure message for the last attempted socket */ typedef void(*connect_callback)(int result, int sock, void* data, const char* errstring); struct dropbear_progress_connection * connect_remote (const char* remotehost, const char* remoteport, connect_callback cb, void *cb_data); void set_connect_fds(fd_set *writefd); void handle_connect_fds(fd_set *writefd); /* Doesn't actually stop the connect, but adds a dummy callback instead */ void cancel_connect(struct dropbear_progress_connection *c); void connect_set_writequeue(struct dropbear_progress_connection *c, struct Queue *writequeue); /* TODO: writev #ifdef guard */ struct iovec * packet_queue_to_iovec(struct Queue *queue, int *ret_iov_count); void packet_queue_consume(struct Queue *queue, ssize_t written); #endif