Mercurial > dropbear
view libtommath/bn_s_mp_rand_platform.c @ 1861:2b3a8026a6ce
Add re-exec for server
This allows ASLR to re-randomize the address
space for every connection, preventing some
vulnerabilities from being exploitable by
repeated probing.
Overhead (memory and time) is yet to be confirmed.
At present this is only enabled on Linux. Other BSD platforms
with fexecve() would probably also work though have not been tested.
author | Matt Johnston <matt@ucc.asn.au> |
---|---|
date | Sun, 30 Jan 2022 10:14:56 +0800 |
parents | 1051e4eea25a |
children |
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#include "tommath_private.h" #ifdef BN_S_MP_RAND_PLATFORM_C /* LibTomMath, multiple-precision integer library -- Tom St Denis */ /* SPDX-License-Identifier: Unlicense */ /* First the OS-specific special cases * - *BSD * - Windows */ #if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__) #define BN_S_READ_ARC4RANDOM_C static mp_err s_read_arc4random(void *p, size_t n) { arc4random_buf(p, n); return MP_OKAY; } #endif #if defined(_WIN32) || defined(_WIN32_WCE) #define BN_S_READ_WINCSP_C #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #ifdef _WIN32_WCE #define UNDER_CE #define ARM #endif #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <wincrypt.h> static mp_err s_read_wincsp(void *p, size_t n) { static HCRYPTPROV hProv = 0; if (hProv == 0) { HCRYPTPROV h = 0; if (!CryptAcquireContext(&h, NULL, MS_DEF_PROV, PROV_RSA_FULL, (CRYPT_VERIFYCONTEXT | CRYPT_MACHINE_KEYSET)) && !CryptAcquireContext(&h, NULL, MS_DEF_PROV, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT | CRYPT_MACHINE_KEYSET | CRYPT_NEWKEYSET)) { return MP_ERR; } hProv = h; } return CryptGenRandom(hProv, (DWORD)n, (BYTE *)p) == TRUE ? MP_OKAY : MP_ERR; } #endif /* WIN32 */ #if !defined(BN_S_READ_WINCSP_C) && defined(__linux__) && defined(__GLIBC_PREREQ) #if __GLIBC_PREREQ(2, 25) #define BN_S_READ_GETRANDOM_C #include <sys/random.h> #include <errno.h> static mp_err s_read_getrandom(void *p, size_t n) { char *q = (char *)p; while (n > 0u) { ssize_t ret = getrandom(q, n, 0); if (ret < 0) { if (errno == EINTR) { continue; } return MP_ERR; } q += ret; n -= (size_t)ret; } return MP_OKAY; } #endif #endif /* We assume all platforms besides windows provide "/dev/urandom". * In case yours doesn't, define MP_NO_DEV_URANDOM at compile-time. */ #if !defined(BN_S_READ_WINCSP_C) && !defined(MP_NO_DEV_URANDOM) #define BN_S_READ_URANDOM_C #ifndef MP_DEV_URANDOM #define MP_DEV_URANDOM "/dev/urandom" #endif #include <fcntl.h> #include <errno.h> #include <unistd.h> static mp_err s_read_urandom(void *p, size_t n) { int fd; char *q = (char *)p; do { fd = open(MP_DEV_URANDOM, O_RDONLY); } while ((fd == -1) && (errno == EINTR)); if (fd == -1) return MP_ERR; while (n > 0u) { ssize_t ret = read(fd, p, n); if (ret < 0) { if (errno == EINTR) { continue; } close(fd); return MP_ERR; } q += ret; n -= (size_t)ret; } close(fd); return MP_OKAY; } #endif #if defined(MP_PRNG_ENABLE_LTM_RNG) #define BN_S_READ_LTM_RNG unsigned long (*ltm_rng)(unsigned char *out, unsigned long outlen, void (*callback)(void)); void (*ltm_rng_callback)(void); static mp_err s_read_ltm_rng(void *p, size_t n) { unsigned long res; if (ltm_rng == NULL) return MP_ERR; res = ltm_rng(p, n, ltm_rng_callback); if (res != n) return MP_ERR; return MP_OKAY; } #endif mp_err s_read_arc4random(void *p, size_t n); mp_err s_read_wincsp(void *p, size_t n); mp_err s_read_getrandom(void *p, size_t n); mp_err s_read_urandom(void *p, size_t n); mp_err s_read_ltm_rng(void *p, size_t n); mp_err s_mp_rand_platform(void *p, size_t n) { mp_err err = MP_ERR; if ((err != MP_OKAY) && MP_HAS(S_READ_ARC4RANDOM)) err = s_read_arc4random(p, n); if ((err != MP_OKAY) && MP_HAS(S_READ_WINCSP)) err = s_read_wincsp(p, n); if ((err != MP_OKAY) && MP_HAS(S_READ_GETRANDOM)) err = s_read_getrandom(p, n); if ((err != MP_OKAY) && MP_HAS(S_READ_URANDOM)) err = s_read_urandom(p, n); if ((err != MP_OKAY) && MP_HAS(S_READ_LTM_RNG)) err = s_read_ltm_rng(p, n); return err; } #endif