Mercurial > dropbear
view svr-agentfwd.c @ 1861:2b3a8026a6ce
Add re-exec for server
This allows ASLR to re-randomize the address
space for every connection, preventing some
vulnerabilities from being exploitable by
repeated probing.
Overhead (memory and time) is yet to be confirmed.
At present this is only enabled on Linux. Other BSD platforms
with fexecve() would probably also work though have not been tested.
author | Matt Johnston <matt@ucc.asn.au> |
---|---|
date | Sun, 30 Jan 2022 10:14:56 +0800 |
parents | a7cc3332d8ab |
children |
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/* * Dropbear - a SSH2 server * * Copyright (c) 2002,2003 Matt Johnston * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /* This file (agentfwd.c) handles authentication agent forwarding, for OpenSSH * style agents. */ #include "includes.h" #if DROPBEAR_SVR_AGENTFWD #include "agentfwd.h" #include "session.h" #include "ssh.h" #include "dbutil.h" #include "chansession.h" #include "channel.h" #include "packet.h" #include "buffer.h" #include "dbrandom.h" #include "listener.h" #include "auth.h" #define AGENTDIRPREFIX "/tmp/dropbear-" static int send_msg_channel_open_agent(int fd); static int bindagent(int fd, struct ChanSess * chansess); static void agentaccept(const struct Listener * listener, int sock); /* Handles client requests to start agent forwarding, sets up listening socket. * Returns DROPBEAR_SUCCESS or DROPBEAR_FAILURE */ int svr_agentreq(struct ChanSess * chansess) { int fd = -1; if (!svr_pubkey_allows_agentfwd()) { return DROPBEAR_FAILURE; } if (chansess->agentlistener != NULL) { return DROPBEAR_FAILURE; } /* create listening socket */ fd = socket(PF_UNIX, SOCK_STREAM, 0); if (fd < 0) { goto fail; } /* create the unix socket dir and file */ if (bindagent(fd, chansess) == DROPBEAR_FAILURE) { goto fail; } /* listen */ if (listen(fd, 20) < 0) { goto fail; } /* set non-blocking */ setnonblocking(fd); /* pass if off to listener */ chansess->agentlistener = new_listener( &fd, 1, 0, chansess, agentaccept, NULL); if (chansess->agentlistener == NULL) { goto fail; } return DROPBEAR_SUCCESS; fail: m_close(fd); /* cleanup */ svr_agentcleanup(chansess); return DROPBEAR_FAILURE; } /* accepts a connection on the forwarded socket and opens a new channel for it * back to the client */ /* returns DROPBEAR_SUCCESS or DROPBEAR_FAILURE */ static void agentaccept(const struct Listener *UNUSED(listener), int sock) { int fd; fd = accept(sock, NULL, NULL); if (fd < 0) { TRACE(("accept failed")) return; } if (send_msg_channel_open_agent(fd) != DROPBEAR_SUCCESS) { close(fd); } } /* set up the environment variable pointing to the socket. This is called * just before command/shell execution, after dropping privileges */ void svr_agentset(const struct ChanSess * chansess) { char *path = NULL; int len; if (chansess->agentlistener == NULL) { return; } /* 2 for "/" and "\0" */ len = strlen(chansess->agentdir) + strlen(chansess->agentfile) + 2; path = m_malloc(len); snprintf(path, len, "%s/%s", chansess->agentdir, chansess->agentfile); addnewvar("SSH_AUTH_SOCK", path); m_free(path); } /* close the socket, remove the socket-file */ void svr_agentcleanup(struct ChanSess * chansess) { char *path = NULL; uid_t uid; gid_t gid; int len; if (chansess->agentlistener != NULL) { remove_listener(chansess->agentlistener); chansess->agentlistener = NULL; } if (chansess->agentfile != NULL && chansess->agentdir != NULL) { #if DROPBEAR_SVR_MULTIUSER /* Remove the dir as the user. That way they can't cause problems except * for themselves */ uid = getuid(); gid = getgid(); if ((setegid(ses.authstate.pw_gid)) < 0 || (seteuid(ses.authstate.pw_uid)) < 0) { dropbear_exit("Failed to set euid"); } #endif /* 2 for "/" and "\0" */ len = strlen(chansess->agentdir) + strlen(chansess->agentfile) + 2; path = m_malloc(len); snprintf(path, len, "%s/%s", chansess->agentdir, chansess->agentfile); unlink(path); m_free(path); rmdir(chansess->agentdir); #if DROPBEAR_SVR_MULTIUSER if ((seteuid(uid)) < 0 || (setegid(gid)) < 0) { dropbear_exit("Failed to revert euid"); } #endif m_free(chansess->agentfile); m_free(chansess->agentdir); } } static const struct ChanType chan_svr_agent = { "[email protected]", NULL, NULL, NULL, NULL, NULL }; /* helper for accepting an agent request */ static int send_msg_channel_open_agent(int fd) { if (send_msg_channel_open_init(fd, &chan_svr_agent) == DROPBEAR_SUCCESS) { encrypt_packet(); return DROPBEAR_SUCCESS; } else { return DROPBEAR_FAILURE; } } /* helper for creating the agent socket-file returns DROPBEAR_SUCCESS or DROPBEAR_FAILURE */ static int bindagent(int fd, struct ChanSess * chansess) { struct sockaddr_un addr; unsigned int prefix; char path[(sizeof(addr.sun_path)-1)/2], sockfile[(sizeof(addr.sun_path)-1)/2]; mode_t mode; int i; uid_t uid; gid_t gid; int ret = DROPBEAR_FAILURE; #if DROPBEAR_SVR_MULTIUSER /* drop to user privs to make the dir/file */ uid = getuid(); gid = getgid(); if ((setegid(ses.authstate.pw_gid)) < 0 || (seteuid(ses.authstate.pw_uid)) < 0) { dropbear_exit("Failed to set euid"); } #endif memset((void*)&addr, 0x0, sizeof(addr)); addr.sun_family = AF_UNIX; mode = S_IRWXU; for (i = 0; i < 20; i++) { genrandom((unsigned char*)&prefix, sizeof(prefix)); /* we want 32 bits (8 hex digits) - "/tmp/dropbear-f19c62c0" */ snprintf(path, sizeof(path), AGENTDIRPREFIX "%.8x", prefix); if (mkdir(path, mode) == 0) { goto bindsocket; } if (errno != EEXIST) { break; } } /* couldn't make a dir */ goto out; bindsocket: /* Format is "/tmp/dropbear-0246dead/auth-d00f7654-23". * The "23" is the file desc, the random data is to avoid collisions * between subsequent user processes reusing socket fds (odds are now * 1/(2^64) */ genrandom((unsigned char*)&prefix, sizeof(prefix)); snprintf(sockfile, sizeof(sockfile), "auth-%.8x-%d", prefix, fd); snprintf(addr.sun_path, sizeof(addr.sun_path), "%s/%s", path, sockfile); if (bind(fd, (struct sockaddr*)&addr, sizeof(addr)) == 0) { chansess->agentdir = m_strdup(path); chansess->agentfile = m_strdup(sockfile); ret = DROPBEAR_SUCCESS; } out: #if DROPBEAR_SVR_MULTIUSER if ((seteuid(uid)) < 0 || (setegid(gid)) < 0) { dropbear_exit("Failed to revert euid"); } #endif return ret; } #endif