view netio.h @ 1855:35d504d59c05

Implement server-side support for sk-ecdsa U2F-backed keys (#142) * Implement server-side support for sk-ecdsa U2F-backed keys * Fix out-of-bounds read on normal ecdsa-sha2-[identifier] keys * Fix one more potential out-of-bounds read * Check if nistp256 curve is used in sk-ecdsa-sha2- key It's the only allowed curve per PROTOCOL.u2f specification * Implement server-side support for sk-ed25519 FIDO2-backed keys * Keys with type sk-* make no sense as host keys, so they should be disabled * fix typo * Make sk-ecdsa call buf_ecdsa_verify This reduces code duplication, the SK code just handles the different message format. * Reduce sk specific code The application id can be stored in signkey, then we don't need to call sk-specific functions from svr-authpubkey * Remove debugging output, which causes compilation errors with DEBUG_TRACE disabled * Proper cleanup of sk_app Co-authored-by: Matt Johnston <[email protected]>
author egor-duda <egor-duda@users.noreply.github.com>
date Sat, 22 Jan 2022 16:53:04 +0300
parents f787f60f8e45
children 1d86a58fb52d
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#ifndef DROPBEAR_NETIO_H
#define DROPBEAR_NETIO_H

#include "includes.h"
#include "buffer.h"
#include "queue.h"

enum dropbear_prio {
	DROPBEAR_PRIO_DEFAULT = 10,
	DROPBEAR_PRIO_LOWDELAY = 11,
	DROPBEAR_PRIO_BULK = 12,
};

void set_sock_nodelay(int sock);
void set_sock_priority(int sock, enum dropbear_prio prio);

int get_sock_port(int sock);
void get_socket_address(int fd, char **local_host, char **local_port,
		char **remote_host, char **remote_port, int host_lookup);
void getaddrstring(struct sockaddr_storage* addr, 
		char **ret_host, char **ret_port, int host_lookup);
int dropbear_listen(const char* address, const char* port,
		int *socks, unsigned int sockcount, char **errstring, int *maxfd);

struct dropbear_progress_connection;

/* result is DROPBEAR_SUCCESS or DROPBEAR_FAILURE.
errstring is only set on DROPBEAR_FAILURE, returns failure message for the last attempted socket */
typedef void(*connect_callback)(int result, int sock, void* data, const char* errstring);

/* Always returns a progress connection, if it fails it will call the callback at a later point */
struct dropbear_progress_connection * connect_remote (const char* remotehost, const char* remoteport,
	connect_callback cb, void *cb_data, const char* bind_address, const char* bind_port);

/* Sets up for select() */
void set_connect_fds(fd_set *writefd);
/* Handles ready sockets after select() */
void handle_connect_fds(const fd_set *writefd);
/* Cleanup */
void remove_connect_pending(void);

/* Doesn't actually stop the connect, but adds a dummy callback instead */
void cancel_connect(struct dropbear_progress_connection *c);

void connect_set_writequeue(struct dropbear_progress_connection *c, struct Queue *writequeue);

/* TODO: writev #ifdef guard */
/* Fills out iov which contains iov_count slots, returning the number filled in iov_count */
void packet_queue_to_iovec(const struct Queue *queue, struct iovec *iov, unsigned int *iov_count);
void packet_queue_consume(struct Queue *queue, ssize_t written);

#if DROPBEAR_SERVER_TCP_FAST_OPEN
/* Try for any Linux builds, will fall back if the kernel doesn't support it */
void set_listen_fast_open(int sock);
/* Define values which may be supported by the kernel even if the libc is too old */
#ifndef TCP_FASTOPEN
#define TCP_FASTOPEN 23
#endif
#ifndef MSG_FASTOPEN
#define MSG_FASTOPEN 0x20000000
#endif
#endif

#endif