Mercurial > dropbear
view queue.c @ 14:5ae28f6101c1
Don't bother printing errno in exit messages (the code wasn't valid anyway)
author | Matt Johnston <matt@ucc.asn.au> |
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date | Mon, 07 Jun 2004 11:36:07 +0000 |
parents | fe6bca95afa7 |
children | 0cfba3034be5 |
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/* * Dropbear - a SSH2 server * * Copyright (c) 2002,2003 Matt Johnston * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "includes.h" #include "dbutil.h" #include "queue.h" void initqueue(struct Queue* queue) { queue->head = NULL; queue->tail = NULL; queue->count = 0; } int isempty(struct Queue* queue) { return (queue->head == NULL); } void* dequeue(struct Queue* queue) { void* ret; struct Link* oldhead; assert(!isempty(queue)); ret = queue->head->item; oldhead = queue->head; if (oldhead->link != NULL) { queue->head = oldhead->link; } else { queue->head = NULL; queue->tail = NULL; TRACE(("empty queue dequeing")); } m_free(oldhead); queue->count--; return ret; } void *examine(struct Queue* queue) { assert(!isempty(queue)); return queue->head->item; } void enqueue(struct Queue* queue, void* item) { struct Link* newlink; TRACE(("enter enqueue")); newlink = (struct Link*)m_malloc(sizeof(struct Link)); newlink->item = item; newlink->link = NULL; if (queue->tail != NULL) { queue->tail->link = newlink; } queue->tail = newlink; if (queue->head == NULL) { queue->head = newlink; } queue->count++; TRACE(("leave enqueue")); }