view session.h @ 994:5c5ade336926

Prefer stronger algorithms in algorithm negotiation. Prefer diffie-hellman-group14-sha1 (2048 bit) over diffie-hellman-group1-sha1 (1024 bit). Due to meet-in-the-middle attacks the effective key length of three key 3DES is 112 bits. AES is stronger and faster then 3DES. Prefer to delay the start of compression until after authentication has completed. This avoids exposing compression code to attacks from unauthenticated users. (github pull request #9)
author Fedor Brunner <fedor.brunner@azet.sk>
date Fri, 23 Jan 2015 23:00:25 +0800
parents 0bb16232e7c4
children 73ea0dce9a57 aac0095dc3b4 deed0571cacc
line wrap: on
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/*
 * Dropbear - a SSH2 server
 * 
 * Copyright (c) 2002,2003 Matt Johnston
 * All rights reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE. */

#ifndef _SESSION_H_
#define _SESSION_H_

#include "includes.h"
#include "options.h"
#include "buffer.h"
#include "signkey.h"
#include "kex.h"
#include "auth.h"
#include "channel.h"
#include "queue.h"
#include "listener.h"
#include "packet.h"
#include "tcpfwd.h"
#include "chansession.h"
#include "dbutil.h"

extern int sessinitdone; /* Is set to 0 somewhere */
extern int exitflag;

void common_session_init(int sock_in, int sock_out);
void session_loop(void(*loophandler)());
void session_cleanup();
void send_session_identification();
void send_msg_ignore();
void ignore_recv_response();

void update_channel_prio();

const char* get_user_shell();
void fill_passwd(const char* username);

/* Server */
void svr_session(int sock, int childpipe);
void svr_dropbear_exit(int exitcode, const char* format, va_list param) ATTRIB_NORETURN;
void svr_dropbear_log(int priority, const char* format, va_list param);

/* Client */
void cli_session(int sock_in, int sock_out);
void cleantext(unsigned char* dirtytext);

/* crypto parameters that are stored individually for transmit and receive */
struct key_context_directional {
	const struct dropbear_cipher *algo_crypt;
	const struct dropbear_cipher_mode *crypt_mode;
	const struct dropbear_hash *algo_mac;
	int hash_index; /* lookup for libtomcrypt */
	int algo_comp; /* compression */
#ifndef DISABLE_ZLIB
	z_streamp zstream;
#endif
	/* actual keys */
	union {
		symmetric_CBC cbc;
#ifdef DROPBEAR_ENABLE_CTR_MODE
		symmetric_CTR ctr;
#endif
	} cipher_state;
	unsigned char mackey[MAX_MAC_LEN];
	int valid;
};

struct key_context {

	struct key_context_directional recv;
	struct key_context_directional trans;

	const struct dropbear_kex *algo_kex;
	int algo_hostkey;

	int allow_compress; /* whether compression has started (useful in 
							[email protected] delayed compression case) */
};

struct packetlist;
struct packetlist {
	struct packetlist *next;
	buffer * payload;
};

struct sshsession {

	/* Is it a client or server? */
	unsigned char isserver;

	int sock_in;
	int sock_out;

	/* remotehost will be initially NULL as we delay
	 * reading the remote version string. it will be set
	 * by the time any recv_() packet methods are called */
	unsigned char *remoteident; 

	int maxfd; /* the maximum file descriptor to check with select() */


	/* Packet buffers/values etc */
	buffer *writepayload; /* Unencrypted payload to write - this is used
							 throughout the code, as handlers fill out this
							 buffer with the packet to send. */
	struct Queue writequeue; /* A queue of encrypted packets to send */
	buffer *readbuf; /* From the wire, decrypted in-place */
	buffer *payload; /* Post-decompression, the actual SSH packet */
	unsigned int transseq, recvseq; /* Sequence IDs */

	/* Packet-handling flags */
	const packettype * packettypes; /* Packet handler mappings for this
										session, see process-packet.c */

	unsigned dataallowed : 1; /* whether we can send data packets or we are in
								 the middle of a KEX or something */

	unsigned char requirenext; /* byte indicating what packets we require next, 
									 or 0x00 for any.  */

	unsigned char ignorenext; /* whether to ignore the next packet,
								 used for kex_follows stuff */

	unsigned char lastpacket; /* What the last received packet type was */
	
	int signal_pipe[2]; /* stores endpoints of a self-pipe used for
						   race-free signal handling */
						
	/* time of the last packet send/receive, for keepalive. Not real-world clock */
	time_t last_packet_time_keepalive_sent;
	time_t last_packet_time_keepalive_recv;
	time_t last_packet_time_any_sent;

	time_t last_packet_time_idle; /* time of the last packet transmission or receive, for
								idle timeout purposes so ignores SSH_MSG_IGNORE
								or responses to keepalives. Not real-world clock */


	/* KEX/encryption related */
	struct KEXState kexstate;
	struct key_context *keys;
	struct key_context *newkeys;
	buffer *session_id; /* this is the hash from the first kex */
	/* The below are used temporarily during kex, are freed after use */
	mp_int * dh_K; /* SSH_MSG_KEXDH_REPLY and sending SSH_MSH_NEWKEYS */
	buffer *hash; /* the session hash */
	buffer* kexhashbuf; /* session hash buffer calculated from various packets*/
	buffer* transkexinit; /* the kexinit packet we send should be kept so we
							 can add it to the hash when generating keys */

	/* Enables/disables compression */
	algo_type *compress_algos;
							
	/* a list of queued replies that should be sent after a KEX has
	   concluded (ie, while dataallowed was unset)*/
	struct packetlist *reply_queue_head, *reply_queue_tail;

	void(*remoteclosed)(); /* A callback to handle closure of the
									  remote connection */

	void(*extra_session_cleanup)(); /* client or server specific cleanup */
	void(*send_kex_first_guess)();

	struct AuthState authstate; /* Common amongst client and server, since most
								   struct elements are common */

	/* Channel related */
	struct Channel ** channels; /* these pointers may be null */
	unsigned int chansize; /* the number of Channel*s allocated for channels */
	unsigned int chancount; /* the number of Channel*s in use */
	const struct ChanType **chantypes; /* The valid channel types */
	int channel_signal_pending; /* Flag set by sigchld handler */

	/* TCP priority level for the main "port 22" tcp socket */
	enum dropbear_prio socket_prio;

	/* TCP forwarding - where manage listeners */
	struct Listener ** listeners;
	unsigned int listensize;

	/* Whether to allow binding to privileged ports (<1024). This doesn't
	 * really belong here, but nowhere else fits nicely */
	int allowprivport;

};

struct serversession {

	/* Server specific options */
	int childpipe; /* kept open until we successfully authenticate */
	/* userauth */

	struct ChildPid * childpids; /* array of mappings childpid<->channel */
	unsigned int childpidsize;

	/* Used to avoid a race in the exit returncode handling - see
	 * svr-chansession.c for details */
	struct exitinfo lastexit;

	/* The numeric address they connected from, used for logging */
	char * addrstring;

	/* The resolved remote address, used for lastlog etc */
	char *remotehost;

	time_t connect_time; /* time the connection was established
							(cleared after auth once we're not
							respecting AUTH_TIMEOUT any more).
							A monotonic time, not realworld */

#ifdef USE_VFORK
	pid_t server_pid;
#endif

};

typedef enum {
	KEX_NOTHING,
	KEXINIT_RCVD,
	KEXDH_INIT_SENT,
	KEXDONE
} cli_kex_state;

typedef enum {
	STATE_NOTHING,
	USERAUTH_WAIT,
	USERAUTH_REQ_SENT,
	USERAUTH_FAIL_RCVD,
	USERAUTH_SUCCESS_RCVD,
	SESSION_RUNNING
} cli_state;

struct clientsession {

	/* XXX - move these to kexstate? */
	struct kex_dh_param *dh_param;
	struct kex_ecdh_param *ecdh_param;
	struct kex_curve25519_param *curve25519_param;
	const struct dropbear_kex *param_kex_algo; /* KEX algorithm corresponding to current dh_e and dh_x */

	cli_kex_state kex_state; /* Used for progressing KEX */
	cli_state state; /* Used to progress auth/channelsession etc */
	unsigned donefirstkex : 1; /* Set when we set sentnewkeys, never reset */

	int tty_raw_mode; /* Whether we're in raw mode (and have to clean up) */
	struct termios saved_tio;
	int stdincopy;
	int stdinflags;
	int stdoutcopy;
	int stdoutflags;
	int stderrcopy;
	int stderrflags;

	/* for escape char handling */
	int last_char;

	int winchange; /* Set to 1 when a windowchange signal happens */

	int lastauthtype; /* either AUTH_TYPE_PUBKEY or AUTH_TYPE_PASSWORD,
						 for the last type of auth we tried */
	int ignore_next_auth_response;
#ifdef ENABLE_CLI_INTERACT_AUTH
	int auth_interact_failed; /* flag whether interactive auth can still
								 be used */
	int interact_request_received; /* flag whether we've received an 
									  info request from the server for
									  interactive auth.*/

	int cipher_none_after_auth; /* Set to 1 if the user requested "none"
								   auth */
#endif
	sign_key *lastprivkey;

	int retval; /* What the command exit status was - we emulate it */
#if 0
	TODO
	struct AgentkeyList *agentkeys; /* Keys to use for public-key auth */
#endif

};

/* Global structs storing the state */
extern struct sshsession ses;

#ifdef DROPBEAR_SERVER
extern struct serversession svr_ses;
#endif /* DROPBEAR_SERVER */

#ifdef DROPBEAR_CLIENT
extern struct clientsession cli_ses;
#endif /* DROPBEAR_CLIENT */

#endif /* _SESSION_H_ */