Mercurial > dropbear
view listener.c @ 896:a1a97e98b0c1
Read (and enqueue) packets from interactive input even when
we're waiting for a key exchange.
This should hopefully fix the situation where "~." doesn't work to terminate a
client session when a laptop wakes up. The client will be stuck waiting for a
key exchange on a dead connection, so won't have read the escape character
author | Matt Johnston <matt@ucc.asn.au> |
---|---|
date | Mon, 17 Feb 2014 21:41:06 +0800 |
parents | 0cfba3034be5 |
children | 2b4fd440399d |
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/* * Dropbear SSH * * Copyright (c) 2002,2003 Matt Johnston * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "includes.h" #include "listener.h" #include "session.h" #include "dbutil.h" void listeners_initialise() { /* just one slot to start with */ ses.listeners = (struct Listener**)m_malloc(sizeof(struct Listener*)); ses.listensize = 1; ses.listeners[0] = NULL; } void set_listener_fds(fd_set * readfds) { unsigned int i, j; struct Listener *listener; /* check each in turn */ for (i = 0; i < ses.listensize; i++) { listener = ses.listeners[i]; if (listener != NULL) { for (j = 0; j < listener->nsocks; j++) { FD_SET(listener->socks[j], readfds); } } } } void handle_listeners(fd_set * readfds) { unsigned int i, j; struct Listener *listener; int sock; /* check each in turn */ for (i = 0; i < ses.listensize; i++) { listener = ses.listeners[i]; if (listener != NULL) { for (j = 0; j < listener->nsocks; j++) { sock = listener->socks[j]; if (FD_ISSET(sock, readfds)) { listener->acceptor(listener, sock); } } } } } /* Woo brace matching */ /* acceptor(int fd, void* typedata) is a function to accept connections, * cleanup(void* typedata) happens when cleaning up */ struct Listener* new_listener(int socks[], unsigned int nsocks, int type, void* typedata, void (*acceptor)(struct Listener* listener, int sock), void (*cleanup)(struct Listener*)) { unsigned int i, j; struct Listener *newlisten = NULL; /* try get a new structure to hold it */ for (i = 0; i < ses.listensize; i++) { if (ses.listeners[i] == NULL) { break; } } /* or create a new one */ if (i == ses.listensize) { if (ses.listensize > MAX_LISTENERS) { TRACE(("leave newlistener: too many already")) for (j = 0; j < nsocks; j++) { close(socks[i]); } return NULL; } ses.listeners = (struct Listener**)m_realloc(ses.listeners, (ses.listensize+LISTENER_EXTEND_SIZE) *sizeof(struct Listener*)); ses.listensize += LISTENER_EXTEND_SIZE; for (j = i; j < ses.listensize; j++) { ses.listeners[j] = NULL; } } for (j = 0; j < nsocks; j++) { ses.maxfd = MAX(ses.maxfd, socks[j]); } TRACE(("new listener num %d ", i)) newlisten = (struct Listener*)m_malloc(sizeof(struct Listener)); newlisten->index = i; newlisten->type = type; newlisten->typedata = typedata; newlisten->nsocks = nsocks; memcpy(newlisten->socks, socks, nsocks * sizeof(int)); newlisten->acceptor = acceptor; newlisten->cleanup = cleanup; ses.listeners[i] = newlisten; return newlisten; } /* Return the first listener which matches the type-specific comparison * function. Particularly needed for global requests, like tcp */ struct Listener * get_listener(int type, void* typedata, int (*match)(void*, void*)) { unsigned int i; struct Listener* listener; for (i = 0, listener = ses.listeners[i]; i < ses.listensize; i++) { if (listener->type == type && match(typedata, listener->typedata)) { return listener; } } return NULL; } void remove_listener(struct Listener* listener) { unsigned int j; if (listener->cleanup) { listener->cleanup(listener); } for (j = 0; j < listener->nsocks; j++) { close(listener->socks[j]); } ses.listeners[listener->index] = NULL; m_free(listener); }