Mercurial > dropbear
view bn_fast_s_mp_sqr.c @ 145:a96ff234ff19 libtommath
propagate of fc94c38452d9fd684a8e1eb9e3a73120aac0d38f and 3e4de4cbef3d9035a7b2f0c25e9f86e297f9f6d1 from branch 'au.asn.ucc.matt.ltm-orig' to 'au.asn.ucc.matt.ltm-db'
author | Matt Johnston <matt@ucc.asn.au> |
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date | Sun, 19 Dec 2004 15:57:19 +0000 |
parents | d29b64170cf0 |
children | d8254fc979e9 |
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#include <tommath.h> #ifdef BN_FAST_S_MP_SQR_C /* LibTomMath, multiple-precision integer library -- Tom St Denis * * LibTomMath is a library that provides multiple-precision * integer arithmetic as well as number theoretic functionality. * * The library was designed directly after the MPI library by * Michael Fromberger but has been written from scratch with * additional optimizations in place. * * The library is free for all purposes without any express * guarantee it works. * * Tom St Denis, [email protected], http://math.libtomcrypt.org */ /* fast squaring * * This is the comba method where the columns of the product * are computed first then the carries are computed. This * has the effect of making a very simple inner loop that * is executed the most * * W2 represents the outer products and W the inner. * * A further optimizations is made because the inner * products are of the form "A * B * 2". The *2 part does * not need to be computed until the end which is good * because 64-bit shifts are slow! * * Based on Algorithm 14.16 on pp.597 of HAC. * */ /* the jist of squaring... you do like mult except the offset of the tmpx [one that starts closer to zero] can't equal the offset of tmpy. So basically you set up iy like before then you min it with (ty-tx) so that it never happens. You double all those you add in the inner loop After that loop you do the squares and add them in. Remove W2 and don't memset W */ int fast_s_mp_sqr (mp_int * a, mp_int * b) { int olduse, res, pa, ix, iz; mp_digit W[MP_WARRAY], *tmpx; mp_word W1; /* grow the destination as required */ pa = a->used + a->used; if (b->alloc < pa) { if ((res = mp_grow (b, pa)) != MP_OKAY) { return res; } } /* number of output digits to produce */ W1 = 0; for (ix = 0; ix <= pa; ix++) { int tx, ty, iy; mp_word _W; mp_digit *tmpy; /* clear counter */ _W = 0; /* get offsets into the two bignums */ ty = MIN(a->used-1, ix); tx = ix - ty; /* setup temp aliases */ tmpx = a->dp + tx; tmpy = a->dp + ty; /* this is the number of times the loop will iterrate, essentially its while (tx++ < a->used && ty-- >= 0) { ... } */ iy = MIN(a->used-tx, ty+1); /* now for squaring tx can never equal ty * we halve the distance since they approach at a rate of 2x * and we have to round because odd cases need to be executed */ iy = MIN(iy, (ty-tx+1)>>1); /* execute loop */ for (iz = 0; iz < iy; iz++) { _W += ((mp_word)*tmpx++)*((mp_word)*tmpy--); } /* double the inner product and add carry */ _W = _W + _W + W1; /* even columns have the square term in them */ if ((ix&1) == 0) { _W += ((mp_word)a->dp[ix>>1])*((mp_word)a->dp[ix>>1]); } /* store it */ W[ix] = _W; /* make next carry */ W1 = _W >> ((mp_word)DIGIT_BIT); } /* setup dest */ olduse = b->used; b->used = a->used+a->used; { mp_digit *tmpb; tmpb = b->dp; for (ix = 0; ix < pa; ix++) { *tmpb++ = W[ix] & MP_MASK; } /* clear unused digits [that existed in the old copy of c] */ for (; ix < olduse; ix++) { *tmpb++ = 0; } } mp_clamp (b); return MP_OKAY; } #endif