view bn_fast_s_mp_sqr.c @ 203:e109027b9edf libtommath LTM_DB_0.46 LTM_DB_0.47

Don't remove ~ files on make clean (and find -type was wrong anyway)
author Matt Johnston <matt@ucc.asn.au>
date Wed, 11 May 2005 16:27:28 +0000
parents d8254fc979e9
children
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#include <tommath.h>
#ifdef BN_FAST_S_MP_SQR_C
/* LibTomMath, multiple-precision integer library -- Tom St Denis
 *
 * LibTomMath is a library that provides multiple-precision
 * integer arithmetic as well as number theoretic functionality.
 *
 * The library was designed directly after the MPI library by
 * Michael Fromberger but has been written from scratch with
 * additional optimizations in place.
 *
 * The library is free for all purposes without any express
 * guarantee it works.
 *
 * Tom St Denis, [email protected], http://math.libtomcrypt.org
 */

/* the jist of squaring...
 * you do like mult except the offset of the tmpx [one that 
 * starts closer to zero] can't equal the offset of tmpy.  
 * So basically you set up iy like before then you min it with
 * (ty-tx) so that it never happens.  You double all those 
 * you add in the inner loop

After that loop you do the squares and add them in.
*/

int fast_s_mp_sqr (mp_int * a, mp_int * b)
{
  int       olduse, res, pa, ix, iz;
  mp_digit   W[MP_WARRAY], *tmpx;
  mp_word   W1;

  /* grow the destination as required */
  pa = a->used + a->used;
  if (b->alloc < pa) {
    if ((res = mp_grow (b, pa)) != MP_OKAY) {
      return res;
    }
  }

  /* number of output digits to produce */
  W1 = 0;
  for (ix = 0; ix < pa; ix++) { 
      int      tx, ty, iy;
      mp_word  _W;
      mp_digit *tmpy;

      /* clear counter */
      _W = 0;

      /* get offsets into the two bignums */
      ty = MIN(a->used-1, ix);
      tx = ix - ty;

      /* setup temp aliases */
      tmpx = a->dp + tx;
      tmpy = a->dp + ty;

      /* this is the number of times the loop will iterrate, essentially
         while (tx++ < a->used && ty-- >= 0) { ... }
       */
      iy = MIN(a->used-tx, ty+1);

      /* now for squaring tx can never equal ty 
       * we halve the distance since they approach at a rate of 2x
       * and we have to round because odd cases need to be executed
       */
      iy = MIN(iy, (ty-tx+1)>>1);

      /* execute loop */
      for (iz = 0; iz < iy; iz++) {
         _W += ((mp_word)*tmpx++)*((mp_word)*tmpy--);
      }

      /* double the inner product and add carry */
      _W = _W + _W + W1;

      /* even columns have the square term in them */
      if ((ix&1) == 0) {
         _W += ((mp_word)a->dp[ix>>1])*((mp_word)a->dp[ix>>1]);
      }

      /* store it */
      W[ix] = (mp_digit)(_W & MP_MASK);

      /* make next carry */
      W1 = _W >> ((mp_word)DIGIT_BIT);
  }

  /* setup dest */
  olduse  = b->used;
  b->used = a->used+a->used;

  {
    mp_digit *tmpb;
    tmpb = b->dp;
    for (ix = 0; ix < pa; ix++) {
      *tmpb++ = W[ix] & MP_MASK;
    }

    /* clear unused digits [that existed in the old copy of c] */
    for (; ix < olduse; ix++) {
      *tmpb++ = 0;
    }
  }
  mp_clamp (b);
  return MP_OKAY;
}
#endif