diff labeled_marker.js @ 0:fb5784aa45e6 default tip

from monotone. problematic https vs v2 API
author Matt Johnston <matt@ucc.asn.au>
date Sun, 21 Oct 2012 23:03:51 +0800
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/labeled_marker.js	Sun Oct 21 23:03:51 2012 +0800
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+/*
+* LabeledMarker Class
+*
+* Copyright 2007 Mike Purvis (http://uwmike.com)
+* 
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+* 
+*       http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*
+* This class extends the Maps API's standard GMarker class with the ability
+* to support markers with textual labels. Please see articles here:
+*
+*       http://googlemapsbook.com/2007/01/22/extending-gmarker/
+*       http://googlemapsbook.com/2007/03/06/clickable-labeledmarker/
+*/
+
+/* Constructor */
+function LabeledMarker(latlng, options){
+    this.latlng = latlng;
+    this.labelText = options.labelText || "";
+    this.labelClass = options.labelClass || "markerLabel";
+    this.labelOffset = options.labelOffset || new GSize(0, 0);
+    
+    this.clickable = options.clickable || true;
+    
+    if (options.draggable) {
+    	// This version of LabeledMarker doesn't support dragging.
+    	options.draggable = false;
+    }
+    
+    GMarker.apply(this, arguments);
+}
+
+
+/* It's a limitation of JavaScript inheritance that we can't conveniently
+   extend GMarker without having to run its constructor. In order for the
+   constructor to run, it requires some dummy GLatLng. */
+LabeledMarker.prototype = new GMarker(new GLatLng(0, 0));
+
+
+// Creates the text div that goes over the marker.
+LabeledMarker.prototype.initialize = function(map) {
+	// Do the GMarker constructor first.
+	GMarker.prototype.initialize.apply(this, arguments);
+	
+	var div = document.createElement("div");
+	div.className = this.labelClass;
+	div.innerHTML = this.labelText;
+	div.style.position = "absolute";
+	map.getPane(G_MAP_MARKER_PANE).appendChild(div);
+
+	if (this.clickable) {
+		// Pass through events fired on the text div to the marker.
+		var eventPassthrus = ['click', 'dblclick', 'mousedown', 'mouseup', 'mouseover', 'mouseout'];
+		for(var i = 0; i < eventPassthrus.length; i++) {
+			var name = eventPassthrus[i];
+			GEvent.addDomListener(div, name, newEventPassthru(this, name));
+		}
+
+		// Mouseover behaviour for the cursor.
+		div.style.cursor = "pointer";
+	}
+	
+	this.map = map;
+	this.div = div;
+}
+
+function newEventPassthru(obj, event) {
+	return function() { 
+		GEvent.trigger(obj, event);
+	};
+}
+
+// Redraw the rectangle based on the current projection and zoom level
+LabeledMarker.prototype.redraw = function(force) {
+	GMarker.prototype.redraw.apply(this, arguments);
+	
+	// We only need to do anything if the coordinate system has changed
+	if (!force) return;
+	
+	// Calculate the DIV coordinates of two opposite corners of our bounds to
+	// get the size and position of our rectangle
+	var p = this.map.fromLatLngToDivPixel(this.latlng);
+	var z = GOverlay.getZIndex(this.latlng.lat());
+	
+	// Now position our DIV based on the DIV coordinates of our bounds
+	this.div.style.left = (p.x + this.labelOffset.width) + "px";
+	this.div.style.top = (p.y + this.labelOffset.height) + "px";
+	this.div.style.zIndex = z + 1; // in front of the marker
+}
+
+// Remove the main DIV from the map pane, destroy event handlers
+LabeledMarker.prototype.remove = function() {
+	GEvent.clearInstanceListeners(this.div);
+	this.div.parentNode.removeChild(this.div);
+	this.div = null;
+	GMarker.prototype.remove.apply(this, arguments);
+}