Mercurial > dropbear
diff bn_mp_exptmod_fast.c @ 2:86e0b50a9b58 libtommath-orig ltm-0.30-orig
ltm 0.30 orig import
author | Matt Johnston <matt@ucc.asn.au> |
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date | Mon, 31 May 2004 18:25:22 +0000 |
parents | |
children | d29b64170cf0 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/bn_mp_exptmod_fast.c Mon May 31 18:25:22 2004 +0000 @@ -0,0 +1,287 @@ +/* LibTomMath, multiple-precision integer library -- Tom St Denis + * + * LibTomMath is a library that provides multiple-precision + * integer arithmetic as well as number theoretic functionality. + * + * The library was designed directly after the MPI library by + * Michael Fromberger but has been written from scratch with + * additional optimizations in place. + * + * The library is free for all purposes without any express + * guarantee it works. + * + * Tom St Denis, [email protected], http://math.libtomcrypt.org + */ +#include <tommath.h> + +/* computes Y == G**X mod P, HAC pp.616, Algorithm 14.85 + * + * Uses a left-to-right k-ary sliding window to compute the modular exponentiation. + * The value of k changes based on the size of the exponent. + * + * Uses Montgomery or Diminished Radix reduction [whichever appropriate] + */ + +#ifdef MP_LOW_MEM + #define TAB_SIZE 32 +#else + #define TAB_SIZE 256 +#endif + +int +mp_exptmod_fast (mp_int * G, mp_int * X, mp_int * P, mp_int * Y, int redmode) +{ + mp_int M[TAB_SIZE], res; + mp_digit buf, mp; + int err, bitbuf, bitcpy, bitcnt, mode, digidx, x, y, winsize; + + /* use a pointer to the reduction algorithm. This allows us to use + * one of many reduction algorithms without modding the guts of + * the code with if statements everywhere. + */ + int (*redux)(mp_int*,mp_int*,mp_digit); + + /* find window size */ + x = mp_count_bits (X); + if (x <= 7) { + winsize = 2; + } else if (x <= 36) { + winsize = 3; + } else if (x <= 140) { + winsize = 4; + } else if (x <= 450) { + winsize = 5; + } else if (x <= 1303) { + winsize = 6; + } else if (x <= 3529) { + winsize = 7; + } else { + winsize = 8; + } + +#ifdef MP_LOW_MEM + if (winsize > 5) { + winsize = 5; + } +#endif + + /* init M array */ + /* init first cell */ + if ((err = mp_init(&M[1])) != MP_OKAY) { + return err; + } + + /* now init the second half of the array */ + for (x = 1<<(winsize-1); x < (1 << winsize); x++) { + if ((err = mp_init(&M[x])) != MP_OKAY) { + for (y = 1<<(winsize-1); y < x; y++) { + mp_clear (&M[y]); + } + mp_clear(&M[1]); + return err; + } + } + + /* determine and setup reduction code */ + if (redmode == 0) { + /* now setup montgomery */ + if ((err = mp_montgomery_setup (P, &mp)) != MP_OKAY) { + goto __M; + } + + /* automatically pick the comba one if available (saves quite a few calls/ifs) */ + if (((P->used * 2 + 1) < MP_WARRAY) && + P->used < (1 << ((CHAR_BIT * sizeof (mp_word)) - (2 * DIGIT_BIT)))) { + redux = fast_mp_montgomery_reduce; + } else { + /* use slower baseline Montgomery method */ + redux = mp_montgomery_reduce; + } + } else if (redmode == 1) { + /* setup DR reduction for moduli of the form B**k - b */ + mp_dr_setup(P, &mp); + redux = mp_dr_reduce; + } else { + /* setup DR reduction for moduli of the form 2**k - b */ + if ((err = mp_reduce_2k_setup(P, &mp)) != MP_OKAY) { + goto __M; + } + redux = mp_reduce_2k; + } + + /* setup result */ + if ((err = mp_init (&res)) != MP_OKAY) { + goto __M; + } + + /* create M table + * + * The M table contains powers of the input base, e.g. M[x] = G^x mod P + * + * The first half of the table is not computed though accept for M[0] and M[1] + */ + + if (redmode == 0) { + /* now we need R mod m */ + if ((err = mp_montgomery_calc_normalization (&res, P)) != MP_OKAY) { + goto __RES; + } + + /* now set M[1] to G * R mod m */ + if ((err = mp_mulmod (G, &res, P, &M[1])) != MP_OKAY) { + goto __RES; + } + } else { + mp_set(&res, 1); + if ((err = mp_mod(G, P, &M[1])) != MP_OKAY) { + goto __RES; + } + } + + /* compute the value at M[1<<(winsize-1)] by squaring M[1] (winsize-1) times */ + if ((err = mp_copy (&M[1], &M[1 << (winsize - 1)])) != MP_OKAY) { + goto __RES; + } + + for (x = 0; x < (winsize - 1); x++) { + if ((err = mp_sqr (&M[1 << (winsize - 1)], &M[1 << (winsize - 1)])) != MP_OKAY) { + goto __RES; + } + if ((err = redux (&M[1 << (winsize - 1)], P, mp)) != MP_OKAY) { + goto __RES; + } + } + + /* create upper table */ + for (x = (1 << (winsize - 1)) + 1; x < (1 << winsize); x++) { + if ((err = mp_mul (&M[x - 1], &M[1], &M[x])) != MP_OKAY) { + goto __RES; + } + if ((err = redux (&M[x], P, mp)) != MP_OKAY) { + goto __RES; + } + } + + /* set initial mode and bit cnt */ + mode = 0; + bitcnt = 1; + buf = 0; + digidx = X->used - 1; + bitcpy = 0; + bitbuf = 0; + + for (;;) { + /* grab next digit as required */ + if (--bitcnt == 0) { + /* if digidx == -1 we are out of digits so break */ + if (digidx == -1) { + break; + } + /* read next digit and reset bitcnt */ + buf = X->dp[digidx--]; + bitcnt = (int)DIGIT_BIT; + } + + /* grab the next msb from the exponent */ + y = (mp_digit)(buf >> (DIGIT_BIT - 1)) & 1; + buf <<= (mp_digit)1; + + /* if the bit is zero and mode == 0 then we ignore it + * These represent the leading zero bits before the first 1 bit + * in the exponent. Technically this opt is not required but it + * does lower the # of trivial squaring/reductions used + */ + if (mode == 0 && y == 0) { + continue; + } + + /* if the bit is zero and mode == 1 then we square */ + if (mode == 1 && y == 0) { + if ((err = mp_sqr (&res, &res)) != MP_OKAY) { + goto __RES; + } + if ((err = redux (&res, P, mp)) != MP_OKAY) { + goto __RES; + } + continue; + } + + /* else we add it to the window */ + bitbuf |= (y << (winsize - ++bitcpy)); + mode = 2; + + if (bitcpy == winsize) { + /* ok window is filled so square as required and multiply */ + /* square first */ + for (x = 0; x < winsize; x++) { + if ((err = mp_sqr (&res, &res)) != MP_OKAY) { + goto __RES; + } + if ((err = redux (&res, P, mp)) != MP_OKAY) { + goto __RES; + } + } + + /* then multiply */ + if ((err = mp_mul (&res, &M[bitbuf], &res)) != MP_OKAY) { + goto __RES; + } + if ((err = redux (&res, P, mp)) != MP_OKAY) { + goto __RES; + } + + /* empty window and reset */ + bitcpy = 0; + bitbuf = 0; + mode = 1; + } + } + + /* if bits remain then square/multiply */ + if (mode == 2 && bitcpy > 0) { + /* square then multiply if the bit is set */ + for (x = 0; x < bitcpy; x++) { + if ((err = mp_sqr (&res, &res)) != MP_OKAY) { + goto __RES; + } + if ((err = redux (&res, P, mp)) != MP_OKAY) { + goto __RES; + } + + /* get next bit of the window */ + bitbuf <<= 1; + if ((bitbuf & (1 << winsize)) != 0) { + /* then multiply */ + if ((err = mp_mul (&res, &M[1], &res)) != MP_OKAY) { + goto __RES; + } + if ((err = redux (&res, P, mp)) != MP_OKAY) { + goto __RES; + } + } + } + } + + if (redmode == 0) { + /* fixup result if Montgomery reduction is used + * recall that any value in a Montgomery system is + * actually multiplied by R mod n. So we have + * to reduce one more time to cancel out the factor + * of R. + */ + if ((err = mp_montgomery_reduce (&res, P, mp)) != MP_OKAY) { + goto __RES; + } + } + + /* swap res with Y */ + mp_exch (&res, Y); + err = MP_OKAY; +__RES:mp_clear (&res); +__M: + mp_clear(&M[1]); + for (x = 1<<(winsize-1); x < (1 << winsize); x++) { + mp_clear (&M[x]); + } + return err; +}